extracts server in its own module

This commit is contained in:
2019-06-22 15:23:29 +02:00
parent f5e495734f
commit a77fce417c
4 changed files with 43 additions and 40 deletions

View File

@@ -48,7 +48,7 @@ impl Player {
pub fn create_pool() -> Pool {
dotenv::dotenv().ok();
dbg!(dotenv::dotenv().ok());
let connspec = std::env::var("DATABASE_URL").expect("DATABASE_URL");
let manager = ConnectionManager::<DbConnection>::new(connspec);
r2d2::Pool::builder()

View File

@@ -2,7 +2,7 @@ use actix_web::{web, web::Json, Error, HttpResponse, Result};
use futures::Future;
use lootalot_db::Pool;
use lootalot_db::{ActionResult, DbConnection, Item, Player as PlayerData, QueryResult};
use lootalot_db::{ActionResult, DbConnection, Item, Player, QueryResult};
pub struct DbApi<'q>(&'q DbConnection);
@@ -11,8 +11,8 @@ impl<'q> DbApi<'q> {
Self(conn)
}
pub fn fetch_players(self) -> QueryResult<Vec<PlayerData>> {
PlayerData::fetch_list(self.0)
pub fn fetch_players(self) -> QueryResult<Vec<Player>> {
Player::fetch_list(self.0)
}
pub fn as_player(self, id: i32) -> AsPlayer<'q> {
@@ -28,10 +28,10 @@ pub struct AsPlayer<'q> {
impl<'q> AsPlayer<'q> {
/// Fetch the content of a player's chest
pub fn loot(self) -> QueryResult<Vec<Item>> {
PlayerData::fetch_loot(self.id, self.conn)
Player::fetch_loot(self.id, self.conn)
}
pub fn claim(self, item: i32) -> ActionResult {
PlayerData::action_claim_object(self.id, item, self.conn)
Player::action_claim_object(self.id, item, self.conn)
}
}

View File

@@ -1,44 +1,13 @@
extern crate dotenv;
extern crate env_logger;
extern crate actix_web;
extern crate lootalot_db;
use actix_files as fs;
use actix_web::{web, App, HttpServer};
use std::env;
mod api;
mod server;
fn main() -> std::io::Result<()> {
env::set_var("RUST_LOG", "actix_web=debug");
fn main() {
env_logger::init();
dotenv::dotenv().ok();
let www_root: String = env::var("WWW_ROOT").expect("WWW_ROOT must be set");
println!("serving files from: {}", &www_root);
use lootalot_db::Pool;
type AppPool = web::Data<Pool>;
let pool = lootalot_db::create_pool();
HttpServer::new(move || {
App::new()
.data(pool.clone())
.route(
"/players",
web::get().to_async(move |pool: AppPool| {
api::db_call(pool, move |api| api.fetch_players())
}),
)
.route(
"/loot/{player_id}",
web::get().to_async(move |pool: AppPool, player_id: web::Path<i32>| {
let player_id: i32 = *player_id;
api::db_call(pool, move |api| api.as_player(player_id).loot())
}),
)
.service(fs::Files::new("/", www_root.clone()).index_file("index.html"))
})
.bind("127.0.0.1:8088")?
.run()
server::serve();
}

34
src/server.rs Normal file
View File

@@ -0,0 +1,34 @@
use std::env;
use actix_files as fs;
use actix_web::{web, App, HttpServer};
use lootalot_db::Pool;
use crate::api;
type AppPool = web::Data<Pool>;
pub(crate) fn serve() -> std::io::Result<()> {
let www_root: String = env::var("WWW_ROOT").expect("WWW_ROOT must be set");
dbg!(&www_root);
let pool = lootalot_db::create_pool();
HttpServer::new(move || {
App::new()
.data(pool.clone())
.route(
"/players",
web::get().to_async(move |pool: AppPool| {
api::db_call(pool, move |api| api.fetch_players())
}),
)
.route(
"/loot/{player_id}",
web::get().to_async(move |pool: AppPool, player_id: web::Path<i32>| {
let player_id: i32 = *player_id;
api::db_call(pool, move |api| api.as_player(player_id).loot())
}),
)
.service(fs::Files::new("/", www_root.clone()).index_file("index.html"))
})
.bind("127.0.0.1:8088")?
.run()
}