Efficient using of widgets inside grid #2

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opened 2019-06-08 16:13:44 +02:00 by artus · 0 comments
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The implementation of grid is crude. We keep widget allocated for each cells, though we only use a small set to display pawns.

What to do :

  • Destroy useless widget, create new ones only when needed.

Ideas :

  • Would it be possible to keep the CellWidget inner content (children of GtkFrame) and just move it around the grid ?
The implementation of grid is crude. We keep widget allocated for each cells, though we only use a small set to display pawns. What to do : * Destroy useless widget, create new ones only when needed. Ideas : * Would it be possible to keep the CellWidget inner content (children of GtkFrame) and just move it around the grid ?
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Reference: rust/playmat#2
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