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2efed539fb
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3deda52df4
| Author | SHA1 | Date | |
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| 3deda52df4 | |||
| 6843fc92cf |
@@ -1,19 +1,21 @@
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<template>
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<div class="container">
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<p class="notification is-paddingless is-info" v-show="canAdd">Peut ajouter</p>
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<p class="notification is-paddingless is-warning" v-show="canSell">Peut vendre</p>
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<p class="notification is-paddingless is-primary" v-show="canGrab">Peut prendre</p>
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<table class="table is-fullwidth is-striped" >
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<thead>
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<tr>
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<th>Objets de {{ player }}</th>
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<th width="100%" >Objets de {{ player }}</th>
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<th v-if="canGrab"></th>
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<th v-if="canSell">
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<button class="button is-warning is-medium">
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<button class="button"
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:class="is_selling ? 'is-danger' : 'is-warning'"
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@click="is_selling = !is_selling"
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>
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<span class="icon">
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<i class="fas fa-coins"></i>
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</span>
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<small>Vendre</small>
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<p v-if="!is_selling">Vendre</p>
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<p v-else>{{ totalSellValue }}</p>
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</button>
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</th>
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</tr>
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@@ -23,7 +25,7 @@
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<tr :key="`row-${idx}`">
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<td>{{item.name}}</td>
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<td v-if="canGrab">
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<button class="button is-primary is-medium" disabled>
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<button class="button is-primary" disabled>
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<span class="icon">
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<i class="fas fa-praying-hands"></i>
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</span>
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@@ -31,6 +33,10 @@
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</button>
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</td>
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<td v-if="canSell">
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<label class="checkbox">
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<input type="checkbox">
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{{item.sell_value}}
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</label>
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</td>
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</tr>
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</template>
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@@ -47,6 +53,11 @@
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TO TEST :
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- Possible interactions depends on player_id and current chest
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- Objects are displayed as a table
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Sell workflow :
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1. Click sell (sell becomes danger)
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2. Check objects to sell (sell button displays total value)
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3. Click sell to confirm
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*/
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export default {
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props: {
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@@ -60,9 +71,13 @@
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return {
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app_state: store.state,
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content: [
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{id: 10, name: "Épée longue +2 acérée"},
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{id: 5, name: "Ceinture de force +6"},
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{id: 10, name: "Épée longue +2 acérée",
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sell_value: 15000 },
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{id: 5, name: "Ceinture de force +6",
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sell_value: 80000 },
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],
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is_selling: false,
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sell_selected: [],
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};
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},
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computed: {
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@@ -70,6 +85,15 @@
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canSell () {
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return this.player == this.app_state.player_id;
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},
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totalSellValue () {
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const selected = this.sell_selected;
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var value = this.content
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.filter(item => selected.includes(item.id))
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.map(item => item.sell_value)
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.reduce((total,value) => total + value, 0);
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return value;
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},
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// Can the user grab items from this chest ?
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canGrab () {
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return (this.app_state.player_id != 0 // User is not the group
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@@ -1,5 +1,5 @@
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<template>
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<div>
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<div class="box is-primary">
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<span class="icon is-large">
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<i class="fas fa-2x fa-piggy-bank"></i>
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</span>
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@@ -21,35 +21,34 @@
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<p class="is-size-3">{{ wealth[3] }}</p>
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</div>
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</nav>
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<nav v-show="edit" class="columns is-mobile">
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<div class="column">
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<input type="number" class="input" v-show="edit" v-model="edit_values[0]"></input>
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</div>
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<div class="column">
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<input type="number" class="input" v-show="edit" v-model="edit_values[1]"></input>
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</div>
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<div class="column">
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<input type="number" class="input" v-show="edit" v-model="edit_values[2]"></input>
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</div>
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<div class="column">
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<input type="number" class="input" v-show="edit" v-model="edit_values[3]"></input>
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<div v-if="edit"> <!-- or v-show ? -->
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<nav class="columns is-1 is-variable is-mobile">
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<template v-for="i in 4">
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<div :key="`input-col-${i}`" class="column">
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<input type="text" size="6" class="input"
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:key="inputs_key"
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:class="{'is-danger': form_errors[i - 1]}"
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v-model.number="edit_values[i - 1]">
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</input>
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</div>
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</template>
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</nav>
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<nav v-show="edit" class="columns is-mobile">
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<div class="column is-3 is-offset-3">
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<button class="button is-fullwidth is-danger"
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<nav class="columns is-mobile">
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<div class="column is-4 is-offset-2">
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<button class="button is-outlined is-fullwidth is-danger"
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@click="updateWealth('minus')">
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<span class="icon"><i class="fas fa-2x fa-minus"></i></span>
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</button>
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</div>
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<div class="column is-3">
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<button class="button is-primary is-fullwidth"
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<div class="column is-4">
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<button class="button is-outlined is-primary is-fullwidth"
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@click="updateWealth('plus')">
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<span class="icon"><i class="fas fa-2x fa-plus"></i></span>
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</button>
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</div>
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</nav>
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</div>
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</div>
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</template>
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<script>
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@@ -58,20 +57,28 @@
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data () {
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return {
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edit_values: [0,0,0,0],
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form_errors: [false,false,false,false],
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inputs_key: 0, // Hack to re-render inputs
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};
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},
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methods: {
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updateWealth (op) {
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const values = this.edit_values.map(Number);
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console.log('updateWealth', op, values);
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let success;
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if (true) {
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success = true;
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}
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const values = this.edit_values;
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this.form_errors.fill(false); // Reset error status
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values.forEach((v,i) => {
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if (isNaN(v)) {
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console.log("error with value", v);
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this.form_errors[i] = true;
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};
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});
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const success = !this.form_errors.includes(true);
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if (success) {
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console.log('updated', op, values);
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this.$emit('updated');
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this.edit_values.fill(0)
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this.edit_values.fill(0) }
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else {
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console.log(this.form_errors);
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this.inputs_key += 1;
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}
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}
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}
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