moves shared store inside AppStorage.js
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57
lootalot_front/src/AppStorage.js
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57
lootalot_front/src/AppStorage.js
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@@ -0,0 +1,57 @@
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const PLAYER_LIST = [
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{id: 0, name: "Groupe", wealth: [0,0,0,0], debt: 0},
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{id: 1, name: "Lomion", wealth: [0,0,0,0], debt: 0},
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{id: 4, name: "Oilosse", wealth: [0,0,0,0], debt: 0},
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{id: 3, name: "Fefi", wealth: [0,0,0,0], debt: 0},
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];
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export const AppStorage = {
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debug: true,
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state: {
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player_id: 0,
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player_list: [],
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show_player_chest: false,
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requests: {},
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},
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// Initiate the state
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initStorage (playerId) {
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if (this.debug) console.log('Initiate with player : ', playerId)
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this.state.player_id = playerId;
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for (var idx in PLAYER_LIST) {
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var player = PLAYER_LIST[idx];
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this.state.player_list.push(player);
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this.state.requests[player.id] = [];
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}
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},
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// Player actions
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// Sets a new active player by id
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setActivePlayer (newPlayerId) {
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if (this.debug) console.log('setActivePlayer to ', newPlayerId)
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this.state.player_id = newPlayerId
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document.cookie = `player_id=${newPlayerId};`;
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},
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// Show/Hide player's chest
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switchPlayerChestVisibility () {
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if (this.debug) console.log('switchPlayerChestVisibility', !this.state.show_player_chest)
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this.state.show_player_chest = !this.state.show_player_chest
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},
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// Put a claim on an item from group chest.
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putRequest (itemId) {
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const playerId = this.state.player_id
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if (this.debug) console.log('newRequest from', playerId, 'on', itemId)
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this.state.requests[playerId].push(itemId);
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},
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// Withdraws a claim.
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cancelRequest(itemId) {
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const playerId = this.state.player_id
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if (this.debug) console.log('cancelRequest of', playerId, 'on', itemId)
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var idx = this.state.requests[playerId].indexOf(itemId);
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if (idx > -1) {
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this.state.requests[playerId].splice(idx, 1);
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} else {
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if (this.debug) console.log("cancel a non-existent request")
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}
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}
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}
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