fixes Vue reactivity problems, updates REST Api endpoints

This commit is contained in:
2019-07-05 14:18:12 +02:00
parent 5f0e6624e0
commit b4692a7a4e
3 changed files with 21 additions and 14 deletions

View File

@@ -1,19 +1,23 @@
import Vue from 'vue'
const API_BASEURL = "http://localhost:8088/api/"
const API_ENDPOINT = function (tailString) {
return API_BASEURL + tailString;
}
export const Api = {
const Api = {
fetchPlayerList () {
return fetch("http://localhost:8088/players")
return fetch(API_ENDPOINT("players"))
.then(r => r.json())
.catch(e => console.error("Fetch error ", e));
},
fetchClaims () {
return fetch("http://localhost:8088/claims")
return fetch(API_ENDPOINT("claims"))
.then(r => r.json())
.catch(e => console.error("Fetch error ", e));
},
fetchLoot (playerId) {
const url = "http://localhost:8088/loot/" + playerId;
return fetch(url)
return fetch(API_ENDPOINT(playerId + "/loot"))
.then(r => r.json())
.catch(e => console.error("Fetch error", e));
},
@@ -26,7 +30,7 @@ export const Api = {
return Promise.resolve(true);
},
updateWealth (playerId, goldValue) {
return fetch("http://localhost:8088/update-wealth/" + playerId + "/" + goldValue)
return fetch(API_ENDPOINT(playerId + "/update-wealth/" + goldValue))
.then(r => r.json())
.catch(e => console.error("Fetch error", e));
}
@@ -61,9 +65,9 @@ export const AppStorage = {
var playerDesc = data[idx];
const playerId = Number(playerDesc.id);
if (this.debug) console.log("Creates", playerId, playerDesc.name)
this.state.player_list[playerId] = playerDesc;
this.state.player_loot[playerId] = [];
this.state.requests[playerId] = [];
Vue.set(this.state.player_list, playerId, playerDesc);
Vue.set(this.state.player_loot, playerId, []);
Vue.set(this.state.requests, playerId, []);
}
// Hack for now !!
// Fetch all players loot and wait to set initiated to true
@@ -92,6 +96,9 @@ export const AppStorage = {
switchPlayerChestVisibility () {
if (this.debug) console.log('switchPlayerChestVisibility', !this.state.show_player_chest)
this.state.show_player_chest = !this.state.show_player_chest
},
getPlayerLoot (playerId) {
},
updatePlayerWealth (goldValue) {
if (this.debug) console.log('updatePlayerWealth', goldValue, this.state.player_id)