more refactoring, removing imports
This commit is contained in:
@@ -2,7 +2,7 @@
|
||||
<table class="table is-fullwidth is-striped">
|
||||
<thead>
|
||||
<tr>
|
||||
<th>{{ player == 0 ? 'Coffre de groupe' : 'Objets'}}</th>
|
||||
<th>Objets</th>
|
||||
<th v-if="canGrab"></th>
|
||||
<th v-if="canSell">
|
||||
<div class="buttons is-right">
|
||||
@@ -18,7 +18,7 @@
|
||||
</tr>
|
||||
</thead>
|
||||
<tbody v-if="app_state.initiated">
|
||||
<template v-for="(item, idx) in content">
|
||||
<template v-for="(item, idx) in items">
|
||||
<tr :key="`row-${idx}`">
|
||||
<td>
|
||||
<strong>{{item.name}}</strong>
|
||||
@@ -69,11 +69,16 @@
|
||||
*/
|
||||
export default {
|
||||
props: {
|
||||
items: {
|
||||
type: Array,
|
||||
required: true,
|
||||
default: []
|
||||
},
|
||||
player: {
|
||||
type: Number,
|
||||
required: true,
|
||||
default: 0
|
||||
}
|
||||
},
|
||||
},
|
||||
components: {
|
||||
Request,
|
||||
@@ -94,18 +99,13 @@
|
||||
}
|
||||
},
|
||||
computed: {
|
||||
content () {
|
||||
const playerId = this.player;
|
||||
console.log("Refresh chest of", playerId);
|
||||
return this.app_state.player_loot[playerId];
|
||||
},
|
||||
// Can the active user sell items from this chest ?
|
||||
canSell () {
|
||||
return this.player == this.app_state.player_id;
|
||||
},
|
||||
totalSellValue () {
|
||||
const selected = this.sell_selected;
|
||||
return this.content
|
||||
return this.items
|
||||
.filter(item => selected.includes(item.id))
|
||||
.map(item => item.base_price / 2)
|
||||
.reduce((total,value) => total + value, 0);
|
||||
|
||||
@@ -9,27 +9,13 @@
|
||||
</a>
|
||||
</div>
|
||||
<div id="menu" class="navbar-menu">
|
||||
<div class="navbar-start" v-if="!playerIsGroup">
|
||||
<a class="navbar-item" @click="switchPlayerChestVisibility">
|
||||
{{ app_state.show_player_chest ? 'Coffre de groupe' : 'Mon coffre' }}</a>
|
||||
</div>
|
||||
<div class="navbar-end">
|
||||
<div class="navbar-item has-dropdown is-hoverable">
|
||||
<a class="navbar-link">Autres</a>
|
||||
<div class="navbar-dropdown is-right">
|
||||
<slot name="links">
|
||||
<a class="navbar-item">History of Loot</a>
|
||||
<template v-if="playerIsGroup">
|
||||
<hr class="navbar-divider">
|
||||
<div class="navbar-item heading">Admin</div>
|
||||
<a class="navbar-item">"Resolve claims"</a>
|
||||
<a class="navbar-item">"Add player"</a>
|
||||
</template>
|
||||
<hr class="navbar-divider">
|
||||
<div class="navbar-item heading">Changer</div>
|
||||
<a v-for="(p,i) in app_state.player_list" :key="i"
|
||||
@click="setActivePlayer(i)"
|
||||
href="#" class="navbar-item">
|
||||
{{ p.name }}</a>
|
||||
</slot>
|
||||
</div>
|
||||
</div>
|
||||
</div>
|
||||
@@ -37,16 +23,3 @@
|
||||
</nav>
|
||||
</template>
|
||||
|
||||
<script>
|
||||
import { AppStorage } from '../AppStorage'
|
||||
export default {
|
||||
props: ["app_state"],
|
||||
methods: {
|
||||
setActivePlayer (idx) { AppStorage.setActivePlayer(idx); },
|
||||
switchPlayerChestVisibility () { AppStorage.switchPlayerChestVisibility(); },
|
||||
},
|
||||
computed: {
|
||||
playerIsGroup () { return this.app_state.player_id == 0 },
|
||||
}
|
||||
}
|
||||
</script>
|
||||
|
||||
@@ -1,9 +1,10 @@
|
||||
import { AppStorage } from '../AppStorage'
|
||||
import { Api, AppStorage } from '../AppStorage'
|
||||
|
||||
export default {
|
||||
props: ["id"],
|
||||
data () { return {
|
||||
notifications: [],
|
||||
loot: [],
|
||||
}},
|
||||
methods: {
|
||||
updateWealth (value) {
|
||||
@@ -20,6 +21,20 @@ export default {
|
||||
.then(_ => { if (AppStorage.debug) this.notifications.push("Claim withdrawn")})
|
||||
|
||||
},
|
||||
parseLoot (items) {
|
||||
this.loot = [];
|
||||
items.map(item => {
|
||||
this.loot.push(item);
|
||||
});
|
||||
}
|
||||
},
|
||||
watch: {
|
||||
id: {
|
||||
immediate: true,
|
||||
handler: function(newId) {
|
||||
Api.fetchLoot(newId).then(this.parseLoot);
|
||||
}
|
||||
},
|
||||
},
|
||||
computed: {
|
||||
player () {
|
||||
@@ -29,14 +44,14 @@ export default {
|
||||
cp: '-', sp: '-', gp: '-', pp: '-',
|
||||
debt: 0 };
|
||||
} else {
|
||||
console.log("Update player");
|
||||
return AppStorage.state.player_list[this.id];
|
||||
}
|
||||
}
|
||||
},
|
||||
},
|
||||
render () {
|
||||
return this.$scopedSlots.default({
|
||||
player: this.player,
|
||||
loot: this.loot,
|
||||
notifications: this.notifications,
|
||||
actions: {
|
||||
updateWealth: this.updateWealth,
|
||||
|
||||
Reference in New Issue
Block a user