18 lines
375 B
GDScript
18 lines
375 B
GDScript
extends PathFollow2D
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export (float) var speed = 0.125
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# Called when the node enters the scene tree for the first time.
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func _ready():
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pass
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# Called every frame. 'delta' is the elapsed time since the previous frame.
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func _process(delta):
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if not Global.race_started:
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return -1
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var position = get_unit_offset()
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position += speed * delta
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set_unit_offset(position)
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