Files
CarRacer/Global.gd
2020-11-04 22:34:00 +01:00

21 lines
355 B
GDScript

extends Node
signal laps_changed(value)
enum InputMode { MOUSE, KEYBOARD }
enum GameMode { TRAIN, EASY }
enum PlayerSkin { CAR, POLICE, BUS }
var race_started = false
var laps = 0 setget set_laps
func set_laps(value):
laps = value
emit_signal("laps_changed", value)
var settings = {
"input_mode": null,
"game_mode": null,
"player_skin": null,
}