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2
Gui.gd
2
Gui.gd
@@ -4,7 +4,7 @@ onready var lap_counter = get_node("Laps/Value")
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# Called when the node enters the scene tree for the first time.
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func _ready():
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pass # Replace with function body.
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Global.connect("laps_changed", self, "_on_lap_completed")
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func _on_lap_completed(laps):
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lap_counter.set_text("%d" % laps)
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