cleans up some unused code
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@@ -30,7 +30,7 @@
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[ext_resource path="res://assets/2D_Car_Pack_DevilsWorkShop_V01/car02/car02iso_0005.png" type="Texture" id=28]
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[ext_resource path="res://assets/2D_Car_Pack_DevilsWorkShop_V01/car02/car02iso_0006.png" type="Texture" id=29]
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[ext_resource path="res://car_sprite.gd" type="Script" id=30]
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[ext_resource path="res://Player.gd" type="Script" id=31]
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[ext_resource path="res://player_car.gd" type="Script" id=31]
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[ext_resource path="res://assets/France_road_sign_B1.svg" type="Texture" id=32]
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[ext_resource path="res://wrong_way.gd" type="Script" id=33]
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@@ -50,6 +50,10 @@ width = 1920
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0/tile_mode = 0
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0/occluder_offset = Vector2( 0, 0 )
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0/navigation_offset = Vector2( 0, 0 )
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0/shape_offset = Vector2( 0, 0 )
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0/shape_transform = Transform2D( 1, 0, 0, 1, 0, 0 )
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0/shape_one_way = false
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0/shape_one_way_margin = 0.0
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0/shapes = [ ]
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0/z_index = 0
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1/name = "dr"
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@@ -60,6 +64,10 @@ width = 1920
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1/tile_mode = 0
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1/occluder_offset = Vector2( 0, 0 )
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1/navigation_offset = Vector2( 0, 0 )
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1/shape_offset = Vector2( 0, 0 )
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1/shape_transform = Transform2D( 1, 0, 0, 1, 0, 0 )
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1/shape_one_way = false
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1/shape_one_way_margin = 0.0
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1/shapes = [ ]
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1/z_index = 0
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2/name = "lr"
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@@ -70,6 +78,10 @@ width = 1920
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2/tile_mode = 0
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2/occluder_offset = Vector2( 0, 0 )
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2/navigation_offset = Vector2( 0, 0 )
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2/shape_offset = Vector2( 0, 0 )
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2/shape_transform = Transform2D( 1, 0, 0, 1, 0, 0 )
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2/shape_one_way = false
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2/shape_one_way_margin = 0.0
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2/shapes = [ ]
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2/z_index = 0
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3/name = "start"
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@@ -80,6 +92,10 @@ width = 1920
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3/tile_mode = 0
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3/occluder_offset = Vector2( 0, 0 )
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3/navigation_offset = Vector2( 0, 0 )
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3/shape_offset = Vector2( 0, 0 )
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3/shape_transform = Transform2D( 1, 0, 0, 1, 0, 0 )
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3/shape_one_way = false
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3/shape_one_way_margin = 0.0
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3/shapes = [ ]
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3/z_index = 0
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4/name = "ud"
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@@ -90,6 +106,10 @@ width = 1920
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4/tile_mode = 0
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4/occluder_offset = Vector2( 0, 0 )
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4/navigation_offset = Vector2( 0, 0 )
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4/shape_offset = Vector2( 0, 0 )
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4/shape_transform = Transform2D( 1, 0, 0, 1, 0, 0 )
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4/shape_one_way = false
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4/shape_one_way_margin = 0.0
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4/shapes = [ ]
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4/z_index = 0
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5/name = "ul"
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@@ -100,6 +120,10 @@ width = 1920
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5/tile_mode = 0
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5/occluder_offset = Vector2( 0, 0 )
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5/navigation_offset = Vector2( 0, 0 )
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5/shape_offset = Vector2( 0, 0 )
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5/shape_transform = Transform2D( 1, 0, 0, 1, 0, 0 )
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5/shape_one_way = false
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5/shape_one_way_margin = 0.0
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5/shapes = [ ]
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5/z_index = 0
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6/name = "ur"
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@@ -110,6 +134,10 @@ width = 1920
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6/tile_mode = 0
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6/occluder_offset = Vector2( 0, 0 )
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6/navigation_offset = Vector2( 0, 0 )
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6/shape_offset = Vector2( 0, 0 )
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6/shape_transform = Transform2D( 1, 0, 0, 1, 0, 0 )
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6/shape_one_way = false
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6/shape_one_way_margin = 0.0
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6/shapes = [ ]
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6/z_index = 0
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@@ -157,11 +185,14 @@ animations = [ {
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[node name="RaceTrack" type="Node"]
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script = ExtResource( 1 )
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[node name="TextureRect" type="TextureRect" parent="."]
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[node name="Background" type="TextureRect" parent="."]
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margin_right = 1920.0
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margin_bottom = 1080.0
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texture = SubResource( 2 )
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expand = true
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__meta__ = {
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"_edit_use_anchors_": false
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}
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[node name="TileMap" type="TileMap" parent="."]
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tile_set = SubResource( 3 )
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