cleans up some unused code

This commit is contained in:
artus
2020-12-06 13:51:22 +01:00
parent 4565755868
commit 9726fb8fcf
8 changed files with 61 additions and 50 deletions

View File

@@ -30,7 +30,7 @@
[ext_resource path="res://assets/2D_Car_Pack_DevilsWorkShop_V01/car02/car02iso_0005.png" type="Texture" id=28]
[ext_resource path="res://assets/2D_Car_Pack_DevilsWorkShop_V01/car02/car02iso_0006.png" type="Texture" id=29]
[ext_resource path="res://car_sprite.gd" type="Script" id=30]
[ext_resource path="res://Player.gd" type="Script" id=31]
[ext_resource path="res://player_car.gd" type="Script" id=31]
[ext_resource path="res://assets/France_road_sign_B1.svg" type="Texture" id=32]
[ext_resource path="res://wrong_way.gd" type="Script" id=33]
@@ -50,6 +50,10 @@ width = 1920
0/tile_mode = 0
0/occluder_offset = Vector2( 0, 0 )
0/navigation_offset = Vector2( 0, 0 )
0/shape_offset = Vector2( 0, 0 )
0/shape_transform = Transform2D( 1, 0, 0, 1, 0, 0 )
0/shape_one_way = false
0/shape_one_way_margin = 0.0
0/shapes = [ ]
0/z_index = 0
1/name = "dr"
@@ -60,6 +64,10 @@ width = 1920
1/tile_mode = 0
1/occluder_offset = Vector2( 0, 0 )
1/navigation_offset = Vector2( 0, 0 )
1/shape_offset = Vector2( 0, 0 )
1/shape_transform = Transform2D( 1, 0, 0, 1, 0, 0 )
1/shape_one_way = false
1/shape_one_way_margin = 0.0
1/shapes = [ ]
1/z_index = 0
2/name = "lr"
@@ -70,6 +78,10 @@ width = 1920
2/tile_mode = 0
2/occluder_offset = Vector2( 0, 0 )
2/navigation_offset = Vector2( 0, 0 )
2/shape_offset = Vector2( 0, 0 )
2/shape_transform = Transform2D( 1, 0, 0, 1, 0, 0 )
2/shape_one_way = false
2/shape_one_way_margin = 0.0
2/shapes = [ ]
2/z_index = 0
3/name = "start"
@@ -80,6 +92,10 @@ width = 1920
3/tile_mode = 0
3/occluder_offset = Vector2( 0, 0 )
3/navigation_offset = Vector2( 0, 0 )
3/shape_offset = Vector2( 0, 0 )
3/shape_transform = Transform2D( 1, 0, 0, 1, 0, 0 )
3/shape_one_way = false
3/shape_one_way_margin = 0.0
3/shapes = [ ]
3/z_index = 0
4/name = "ud"
@@ -90,6 +106,10 @@ width = 1920
4/tile_mode = 0
4/occluder_offset = Vector2( 0, 0 )
4/navigation_offset = Vector2( 0, 0 )
4/shape_offset = Vector2( 0, 0 )
4/shape_transform = Transform2D( 1, 0, 0, 1, 0, 0 )
4/shape_one_way = false
4/shape_one_way_margin = 0.0
4/shapes = [ ]
4/z_index = 0
5/name = "ul"
@@ -100,6 +120,10 @@ width = 1920
5/tile_mode = 0
5/occluder_offset = Vector2( 0, 0 )
5/navigation_offset = Vector2( 0, 0 )
5/shape_offset = Vector2( 0, 0 )
5/shape_transform = Transform2D( 1, 0, 0, 1, 0, 0 )
5/shape_one_way = false
5/shape_one_way_margin = 0.0
5/shapes = [ ]
5/z_index = 0
6/name = "ur"
@@ -110,6 +134,10 @@ width = 1920
6/tile_mode = 0
6/occluder_offset = Vector2( 0, 0 )
6/navigation_offset = Vector2( 0, 0 )
6/shape_offset = Vector2( 0, 0 )
6/shape_transform = Transform2D( 1, 0, 0, 1, 0, 0 )
6/shape_one_way = false
6/shape_one_way_margin = 0.0
6/shapes = [ ]
6/z_index = 0
@@ -157,11 +185,14 @@ animations = [ {
[node name="RaceTrack" type="Node"]
script = ExtResource( 1 )
[node name="TextureRect" type="TextureRect" parent="."]
[node name="Background" type="TextureRect" parent="."]
margin_right = 1920.0
margin_bottom = 1080.0
texture = SubResource( 2 )
expand = true
__meta__ = {
"_edit_use_anchors_": false
}
[node name="TileMap" type="TileMap" parent="."]
tile_set = SubResource( 3 )