adds keyboard input

This commit is contained in:
2021-04-20 19:01:50 +02:00
parent 9726fb8fcf
commit 39451c5553
6 changed files with 88 additions and 51 deletions

View File

@@ -5,11 +5,11 @@ enum { LEFT, RIGHT, UP, DOWN }
enum { DOWN_LEFT, DOWN_RIGHT, LEFT_RIGHT, START, UP_DOWN, UP_LEFT, UP_RIGHT }
func _ready():
TrackSelection.connect("track_changed", self, "_reload_track")
_reload_track()
TrackSelection.connect("track_changed", self, "reload_track")
reload_track()
func _reload_track():
_clear_tiles()
func reload_track():
clear_tiles()
var track = TrackSelection.get_current_track()
for idx in range(track.size()):
var cell = track[idx]
@@ -19,37 +19,28 @@ func _reload_track():
else:
var prev = track[idx - 1]
var next = track[wrapi(idx + 1, 0, track.size())]
tile = _find_tile(cell.direction_to(prev), cell.direction_to(next))
tile = find_tile(cell.direction_to(prev), cell.direction_to(next))
set_cell(cell.x, cell.y, tile)
func _find_tile(prev, next):
func find_tile(prev, next):
""" Find the right tile given prev and next directions """
prev = _as_dir(prev)
next = _as_dir(next)
# Could be smarter
if prev == LEFT:
match next:
DOWN: return DOWN_LEFT
UP: return UP_LEFT
RIGHT: return LEFT_RIGHT
elif prev == RIGHT:
match next:
DOWN: return DOWN_RIGHT
UP: return UP_RIGHT
LEFT: return LEFT_RIGHT
elif prev == UP:
match next:
DOWN: return UP_DOWN
LEFT: return UP_LEFT
RIGHT: return UP_RIGHT
elif prev == DOWN:
match next:
UP: return UP_DOWN
LEFT: return DOWN_LEFT
RIGHT: return DOWN_RIGHT
func _as_dir(vector):
prev = as_direction(prev)
next = as_direction(next)
match [prev, next]:
[LEFT, DOWN]: return DOWN_LEFT
[LEFT, UP]: return UP_LEFT
[LEFT, RIGHT]: return LEFT_RIGHT
[RIGHT, DOWN]: return DOWN_RIGHT
[RIGHT, UP]: return UP_RIGHT
[RIGHT, LEFT]: return LEFT_RIGHT
[UP, DOWN]: return UP_DOWN
[UP, LEFT]: return UP_LEFT
[UP, RIGHT]: return UP_RIGHT
[DOWN, UP]: return UP_DOWN
[DOWN, LEFT]: return DOWN_LEFT
[DOWN, RIGHT]: return DOWN_RIGHT
func as_direction(vector):
""" Returns the vector direction as a LEFT, RIGHT, UP or DOWN variant """
if abs(vector.x) + abs(vector.y) != 1:
return -1 # This is not a valid variant
@@ -67,6 +58,6 @@ func _as_dir(vector):
#func _process(delta):
# pass
func _clear_tiles():
func clear_tiles():
for cell in get_used_cells():
self.set_cell(cell.x, cell.y, -1)
self.set_cell(cell.x, cell.y, -1)