fix naming convention

This commit is contained in:
2020-11-04 22:59:53 +01:00
parent b64430e10b
commit 1b29065bf8
12 changed files with 122 additions and 87 deletions

View File

@@ -1,10 +1,10 @@
[gd_scene load_steps=39 format=2]
[ext_resource path="res://RaceTrack.gd" type="Script" id=1]
[ext_resource path="res://race_track.gd" type="Script" id=1]
[ext_resource path="res://assets/track_tiles/track.png" type="Texture" id=2]
[ext_resource path="res://TileMap.gd" type="Script" id=3]
[ext_resource path="res://TrackPath.gd" type="Script" id=4]
[ext_resource path="res://OpponentCar.gd" type="Script" id=5]
[ext_resource path="res://track_path.gd" type="Script" id=4]
[ext_resource path="res://opponent_car.gd" type="Script" id=5]
[ext_resource path="res://assets/2D_Car_Pack_DevilsWorkShop_V01/bus/busiso_0007.png" type="Texture" id=6]
[ext_resource path="res://assets/2D_Car_Pack_DevilsWorkShop_V01/bus/busiso_0004.png" type="Texture" id=7]
[ext_resource path="res://assets/2D_Car_Pack_DevilsWorkShop_V01/bus/busiso_0001.png" type="Texture" id=8]
@@ -29,10 +29,14 @@
[ext_resource path="res://assets/2D_Car_Pack_DevilsWorkShop_V01/policeCar/policeiso_0000.png" type="Texture" id=27]
[ext_resource path="res://assets/2D_Car_Pack_DevilsWorkShop_V01/policeCar/policeiso_0005.png" type="Texture" id=28]
[ext_resource path="res://assets/2D_Car_Pack_DevilsWorkShop_V01/policeCar/policeiso_0006.png" type="Texture" id=29]
[ext_resource path="res://CarSprite.gd" type="Script" id=30]
[ext_resource path="res://car_sprite.gd" type="Script" id=30]
[ext_resource path="res://Player.gd" type="Script" id=31]
[ext_resource path="res://wrong_way.tscn" type="PackedScene" id=32]
[sub_resource type="Gradient" id=1]
colors = PoolColorArray( 0.284025, 0.4375, 0.0803223, 1, 0.30305, 0.480469, 0.0675659, 1 )