makes selection work
This commit is contained in:
86
src/Main.elm
86
src/Main.elm
@@ -10,6 +10,7 @@ import Html.Events exposing (..)
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import Http
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import Json.Decode exposing (Decoder, field, list, string, int)
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import Url.Parser as P exposing (Parser, (</>), oneOf, s)
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import Set exposing (Set)
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-- Main
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main : Program () Model Msg
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@@ -25,12 +26,16 @@ main =
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-- Model
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type alias Selection = Set Int
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emptySelection = []
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type alias State =
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{ navKey : Nav.Key
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, route : Route
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, error : String
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, menuOpen : Bool
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, selectedItems : List Bool
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, selectedItems : Maybe Selection
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}
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type alias Model =
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@@ -48,7 +53,7 @@ init flags url key =
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Just r -> r
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Nothing -> PlayerChest
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in
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( Model (State key route "" False []) blankPlayer Nothing Nothing Nothing, fetchInitialData 0)
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( Model (State key route "" False Nothing) blankPlayer Nothing Nothing Nothing, fetchInitialData 0)
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fetchInitialData : Int -> Cmd Msg
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@@ -175,18 +180,11 @@ update msg model =
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in
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case route of
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Just page ->
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( let state = model.state in
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{ model
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| state = { state
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| route = page
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-- Reinitialize selectionList with url change
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, selectedItems =
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case page of
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GroupLoot -> List.map (\v -> False) (Maybe.withDefault [] model.groupLoot)
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PlayerChest -> List.map (\v -> False) (Maybe.withDefault [] model.loot)
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Merchant -> List.map (\v -> False) (Maybe.withDefault [] model.merchantItems)
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NewLoot -> []
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}
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( let
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state = model.state
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in
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{ model | state =
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{ state | route = page , selectedItems = Just Set.empty}
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}
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, case page of
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GroupLoot -> Cmd.none
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@@ -224,8 +222,13 @@ update msg model =
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, Cmd.none
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)
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LootViewItemSwitched idx ->
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( switchSelectionState idx model, Cmd.none )
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LootViewItemSwitched id ->
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let
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state = model.state
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in
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( { model | state =
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{ state | selectedItems = Debug.log "new selection" (switchSelectionState id state.selectedItems) }}
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, Cmd.none )
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-- ERRORS
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@@ -246,20 +249,14 @@ printError error =
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-- STATE Utils
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switchBooleanAt idx =
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(\i value ->
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if i == idx then
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not value
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else
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value
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)
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switchSelectionState idx model =
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let
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state = model.state
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selection = model.state.selectedItems
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in
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{ model | state = { state | selectedItems = List.indexedMap (switchBooleanAt idx) selection } }
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switchSelectionState : Int -> Maybe Selection -> Maybe Selection
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switchSelectionState id selection =
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case selection of
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Just s ->
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Just (case Set.member id s of
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True -> Set.remove id s
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False -> Set.insert id s)
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Nothing -> Debug.log "ignore switchSelectionState" Nothing
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-- SUBSCRIPTIONS
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--
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@@ -283,17 +280,17 @@ view model =
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PlayerChest ->
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[ p [class "heading"] [text "Mon Coffre"]
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, viewSearchBar
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, viewLoot (Maybe.withDefault [] model.loot)
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, viewLoot (Maybe.withDefault [] model.loot) model.state.selectedItems
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]
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GroupLoot ->
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[ p [] [text "Coffre de groupe"]
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, viewLoot (Maybe.withDefault [] model.groupLoot)
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, viewLoot (Maybe.withDefault [] model.groupLoot) model.state.selectedItems
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]
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Merchant ->
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[ p [] [text "Acheter des objets"]
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, viewLoot (Maybe.withDefault [] model.merchantItems)
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, viewLoot (Maybe.withDefault [] model.merchantItems) model.state.selectedItems
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]
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NewLoot ->
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@@ -306,26 +303,37 @@ view model =
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-- LOOT Views
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viewLoot : Loot -> Html Msg
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viewLoot items =
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isSelected id selection =
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Set.member id selection
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viewLoot : Loot -> Maybe Selection -> Html Msg
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viewLoot items selection =
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table [ class "table is-fullwidth is-striped"]
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([ thead [class "table-header"]
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[ th [] [text "Nom"] ]
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]
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++ List.indexedMap (False |> viewItemTableRow) items
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++ List.map (viewItemTableRow selection) items
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)
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viewItemTableRow selected idx item =
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viewItemTableRow selection item =
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let
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(canSelect, selected) =
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case selection of
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Just s ->
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(True, isSelected item.id s)
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Nothing ->
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(False, False)
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in
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tr [ classList [ ("is-selected", selected) ] ]
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[ td []
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[ label [ class "level checkbox", onClick (LootViewItemSwitched idx) ]
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[ label [ class "level checkbox" ]
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[ div [ class "level-left" ]
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[ p [class "level-item"] [ text item.name ]
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]
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, div [ class "level-right" ]
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[ p [class "level-item"] [ text (String.fromInt item.base_price ++ "po") ]
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, input [class "checkbox level-item", type_ "checkbox"] []
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, input [class "checkbox level-item", type_ "checkbox", onCheck (\v -> LootViewItemSwitched item.id)] []
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]
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]
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]
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